Royale Slap Battles Script

Royale Slap Battles Script


Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

Bucksreward

Instruction
1.Open Roblox And Start Playing
2.Click The Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Script Code
local userinputservice = game:GetService("UserInputService")
local LocalPlayer = game.Players.LocalPlayer.Name
Player = game.Players.LocalPlayer.Character.Name
local plr = game.Players.LocalPlayer

local GUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/aaaa"))()

local UI = GUI:CreateWindow("Slap royale", "By Ok.")

local Home = UI:addPage("Combat", 1, true, 6)

local Items = UI:addPage("Items", 1, true, 6)

local Teleports = UI:addPage("Teleports", 1, true, 6)

local Discord = UI:addPage("Discord", 1, true, 6)

Home:addToggle(
    "Slap aura",
    function(SlapAura)
        if SlapAura == true then
            getgenv().SlapAura = true
            spawn(
                function()
                    while getgenv().SlapAura do
                        for _, ok in ipairs(workspace:GetChildren()) do
                            if ok:FindFirstChild("Humanoid") then
                                game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso)
                                wait(0.01)
                            end
                        end
                    end
                end
            )
        else
            getgenv().SlapAura = false
        end
    end
)

Home:addToggle("Reach",function(SlapAura)
    if SlapAura == true then
        spawn(function()
        getgenv().Reach = true
        userinputservice.InputBegan:Connect(function(input, gameProcessedEvent)
            local inputType = input.UserInputType
                if inputType == Enum.UserInputType.MouseButton1 then -- When a player clicks the screen
                    if getgenv().Reach then
                        for _, ok in ipairs(workspace:GetChildren()) do
                            if ok:FindFirstChild("Humanoid") then
                                game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso);
                            wait(0.01)
                        end
                    end
                end 
            end
        end)
    end)
    else
        getgenv().Reach = false
    end
end)



Discord:addButton(
    "Copy link to discord - for updates",
    function()
        setclipboard(tostring("https://discord.gg/HKJx3eQXxu"))
        game.StarterGui:SetCore(
            "SendNotification",
            {
                Title = "Discord",
                Text = "Coppied!"
            }
        )
    end
)

Home:addToggle(
    "Kill random people aka free win (buggy)",
    function(SlapAura)
        if SlapAura == true then
            getgenv().KILLPEOPLE = true

            spawn(
                function()
                    workspace[Player].Head:Destroy()
                end
            )

            spawn(
                function()
                    while getgenv().KILLPEOPLE do
                        for _, ok in ipairs(workspace:GetChildren()) do
                            if ok:FindFirstChild("Humanoid") then
                                game:GetService("ReplicatedStorage").Events.Slap:FireServer(ok.Torso)
                                wait(0.01)
                            end
                        end
                    end
                end
            )

            while getgenv().KILLPEOPLE do
                for _, v in pairs(game.Players:GetPlayers()) do
                    if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") then
                        while v.Character:IsDescendantOf(workspace) and v.Character.Humanoid.Health > 1 do
                            wait(0.1)
                            tweenService, tweenInfo =
                                game:GetService("TweenService"),
                                TweenInfo.new(.5, Enum.EasingStyle.Linear)
                            tween =
                                tweenService:Create(
                                game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart,
                                tweenInfo,
                                {CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)}
                            )
                            tween:Play()
                            Wait(0.2)
                        end
                    end
                end
            end
        else
            getgenv().KILLPEOPLE = false
        end
    end
)

Home:addButton(
    "Destroy acid pits (use with kill people)",
    function()
        spawn(
            function()
                game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
                game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
                game:GetService("Workspace").Map.AcidAbnormality.Acid:Destroy()
            end
        )
    end
)

Home:addButton(
    "Destroy lab (items still remain)",
    function()
        spawn(
            function()
game:GetService("Workspace").Map.OriginOffice:Destroy()
end
)
end
)

Items:addButton(
    "Get all items (DONT USE BOMBS)",
    function()
        spawn(
            function()
                
local charac = game.Players.LocalPlayer.Character
for i,v in pairs(workspace:GetChildren()) do
    if v:IsA("Tool") then
        wait(.1)
        tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1.5, Enum.EasingStyle.Linear)
        tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = v.Handle.CFrame})
        tween:Play()
        wait(.2)
        charac.Humanoid:EquipTool(v)
    end
end
            end
        )
    end
)

Teleports:addButton(
    "School",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {
                CFrame = CFrame.new(
                    508.355164,
                    51.9435844,
                    -369.250031,
                    -0.0291695595,
                    0.696763933,
                    0.71670723,
                    -0.998238981,
                    0.0167474151,
                    -0.0569090843,
                    -0.0516551733,
                    -0.717105031,
                    0.695048273
                )
            }
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)

Teleports:addButton(
    "Desert",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {CFrame = CFrame.new(-642, 15.1884031, -93.6500015, 1, 0, 0, 0, 1, 0, 0, 0, 1)}
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)
Teleports:addButton(
    "Field",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {CFrame = CFrame.new(469.94043, 89.8776321, 385.162689, 1, 0, 0, 0, 1, 0, 0, 0, 1)}
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)
Teleports:addButton(
    "Hallow Hills",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {
                CFrame = CFrame.new(
                    -129.338455,
                    103.993027,
                    357.294373,
                    -0.998822331,
                    0.0428290665,
                    0.0228018295,
                    0.041174911,
                    0.996791124,
                    -0.0686445013,
                    -0.0256686416,
                    -0.067624785,
                    -0.997380614
                )
            }
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)
Teleports:addButton(
    "Under Map",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {CFrame = CFrame.new()}
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)
Teleports:addButton(
    "Caves",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {
                CFrame = CFrame.new(
                    542.96228,
                    -43.080822,
                    -209.350006,
                    0.193205729,
                    -0.0219757352,
                    0.980912149,
                    -0.974057674,
                    0.115763538,
                    0.194449127,
                    -0.117827021,
                    -0.993033648,
                    0.000960545964
                )
            }
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
)
Teleports:addButton(
    "Mini Market",
    function()
        local players = game:GetService("Players")
        local plr = players.LocalPlayer
        local tween = game:GetService("TweenService")
        local humroot = plr.Character:WaitForChild("HumanoidRootPart")
        local startTween =
            tween:Create(
            humroot,
            TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0),
            {
                CFrame = CFrame.new(
                    -568.477661,
                    15.0554562,
                    -490.663818,
                    -0.735443711,
                    -0.15264675,
                    0.660167813,
                    0.0225285366,
                    0.968246698,
                    0.248979419,
                    -0.677211165,
                    0.197982967,
                    -0.708652139
                )
            }
        )
        startTween:Play()
        startTween.Completed:Wait()
    end
) 

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