Scriptblox Bathroom Tower Defense X Mobile Script

Scriptblox Bathroom Tower Defense X Mobile Script


Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.

Bucksreward

Instruction
1.Open Roblox And Start Playing
2.Click TKhSaeedhe Blue Circle To Copy The Script Code
3.Paste The Script Code Into Your Executor
4.Then Execute The Script Code
5.Enjoy
Script Code
local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()   local Window = Library.CreateLib("Bathroom Tower Defense X | Exclusively Made For ScriptBlox!", "LightTheme")   local Tab = Window:NewTab("Thx For Using:)")   local Section = Tab:NewSection("Thank you dizi for replying:)")   local Section = Tab:NewSection("Part 2 Of This Script Coming Out 100%")   local Section = Tab:NewSection("follow flopa2677 Also Next Update Will Be The Biggest")   local Tab = Window:NewTab("TV Race More races soon")  local Section = Tab:NewSection("TV Race(FreeCharacters)")   Section:NewButton("Supreme Cinemaguy Cost 1000", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Supreme Cinemaguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)   Section:NewButton("Upgraded Supreme Cinemaguy Cost 2000", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Upgraded Supreme Cinemaguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("Big TV-Guy Cost 475", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Big TV-Guy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("TV-Guy Cost 200", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "TV-Guy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("TV-Gal Cost 400", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "TV-Gal" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)   local Tab = Window:NewTab("Speakerman Race More soon")  local Section = Tab:NewSection("Speaker Race(FreeCharacters)")
Section:NewButton("Speakerguy Cost 150", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)Section:NewButton("Speakergal Cost 250", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Speakergal" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)Section:NewButton("Dark Speakerguy Cost 275", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Dark Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)Section:NewButton("Upgraded Supreme Speakerguy Cost 1500", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Upgraded Supreme Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)Section:NewButton("Supreme Speakerguy Cost 750", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Supreme Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)   local Tab = Window:NewTab("Inf Speakerguy")  local Section = Tab:NewSection("Inf Speakerguy(FreeCharacters)")Section:NewButton("Corrupted Big Speakerguy cost ???", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Corrupted Big Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("Corrupted Supreme Speakerguy Cost ???", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Corrupted Supreme Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("Upgraded Corrupted Supreme Speakerguy Cost ???", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Upgraded Corrupted Supreme Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end)
Section:NewButton("Corrupted Speakerguy Cost ???", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end   local headPosition = getHeadPosition() if headPosition then local A_1 = "Corrupted Speakerguy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end   end) 

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