Roblox Scripts is what Roblox players and coders use to build interactive games. To be more specific, players use Lua scripts—a popular scripting and programming language.
Instruction
1.Open Roblox And Start Playing 2.Click TKhSaeedhe Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy
Script Code
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Define function for throwing planes function ThrowPlanes() spawn(function() while getgenv().ThrowPlanes do local args = { [1] = Vector3.new( game.Players.LocalPlayer.Character.HumanoidRootPart.Position.X, game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Y, game.Players.LocalPlayer.Character.HumanoidRootPart.Position.Z ), [2] = 1 } game:GetService("ReplicatedStorage").Remotes.ThrowPlane:FireServer(unpack(args)) wait() end end) end -- Define function for upgrading function Upgrade() spawn(function() while getgenv().Upgrade do local args = { [1] = "Walkspeed" } game:GetService("ReplicatedStorage").Remotes.Upgrade:FireServer(unpack(args)) local args = { [1] = "Accuracy" } game:GetService("ReplicatedStorage").Remotes.Upgrade:FireServer(unpack(args)) local args = { [1] = "Strength" } game:GetService("ReplicatedStorage").Remotes.Upgrade:FireServer(unpack(args)) wait() end end) end -- Define function for auto-spin function AutoSpin() spawn(function() while getgenv().AutoSpin do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Spin"):InvokeServer() task.wait() end end) end local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))() local w = library:CreateWindow("Yeet A Plane Simulator") local b = w:CreateFolder("Main") b:Toggle("Auto Throw (money yes)", function(val) getgenv().ThrowPlanes = val ThrowPlanes() end) b:Toggle("Upgrade", function(val) getgenv().Upgrade = val Upgrade() end) b:Toggle("Auto Spin", function(val) getgenv().AutoSpin = val AutoSpin() end)